Doing Something “Useful” With Sensor Input
In Parts 1-3, we spent some time examining the basics of the Make Controller, OSC and how it works with (or in some cases doesn’t work) ActionScript 3. Now, we can start to do some things that might actually be construed as being useful for a project. To start, let’s get the hardware set up by hooking up a light sensor to analogin0. With that done, we can write some code to use the input from the light sensor as it detects ambient light levels to control the opacity of a sprite on the stage of our SWF.